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The new wheels have been a source of much controversy since before release. Many people questioned the need and usability of this heavily armed war machine since slingshotting through the city seemed to work for the other games. Others think that its outside of Batman's character to flat out engage in tank warfare. To them I say "Get over it!" Throughout this series he has adapted to new challenges with different gadgets. He Macgyvered the REC (one of my favorite gadgets) after getting locked in a room, took a freeze grenade, and apparently was able to spawn more as needed, and lets not forget in AA he turned the old car into a battering ram. He adapts to win, and its also fun.
This post is the one I have been waiting for since I started this project; the Batmobile Combat maps. The drone fights in AK are one of my favorite parts. There are four challenge maps for this section, and only the first one is slightly different in objective. Basically its the principle of hit them and no get hit back. There is a bonus for not getting hit; although I won't blame you if you can't get it for the second two. Similarly to the combat challenges, you also get a bonus for mixing it up. Even if you use just a level one for one try to use all of the special weapons and the vulcan. Speaking of the vulcan, you remember those nice little lights most of the drones have that make them blow up if hit with the vulcan? Doing that in challenges 2-4 will result in a countdown being activated which will give you bonus points for all point granting actions. Note: I believe this only happens with the first time you do it per try. Also note: while I haven't been able to properly research this I believe repeating the shot on another drone will increase the bonus. Back to the regular bonuses; you also receive a bonus for the max level of weapon energy meter used. So try to get it up to four.
I recommend getting a lot of the upgrades for the batmobile if you want to three star these. Armor, cannon damage, all of the special weapons are a must. Also one of the very useful ones is the dodge boost which allows you to use two dodges back to back. Good for escaping those sticky shot webs. Also the upgrades for the weapon energy are good so that you can unleash your higher level attacks.
#1 Untouchable
This little challenge is the odd man out of these. You are placed in a fairly tiny circle around which drones will continuously spawn. You have one health, and you mission is the same as the end of Halo Reach: hold the line as long as possible. It may start out as just rattlers, but fear not. As the timer goes up you will eventually run into mumbas, diamondbacks, and the like. Like in the in-game description for it offense is your best defense. Every kill adds time to the timer. It also helps give you temporarily less people shooting at you. While they won't net you any point bonus your special weapons can help you tremendously. In the relatively small space, the EMP will hit most targets and give you some breathing room. The missile barrage can net you a lot of time and reduce your threat temporarily. The hack is less useful in my opinion, but it still gives the drones something else to shoot at. Just take your time and keep trying this one, you'll get to the 6:00 mark eventually.
#2 One Man Army
Fight an army of Rattlers at the Panessa Studio. This one is quite easy; especially once you upgrade the damage on the main gun to be able to one shot all of the rattlers. It should also be easy to go with out taking damage. Over all you have a lot of room to maneuver against weak enemies so this should be easy to three star.
#3 Natural Selection
This challenge takes place in the Botanical Gardens, and now you will have to contend with Mumbas, Diamondbacks, and Rattlers. The platform can give you some advantage as having to angle their shots will give the drones less range, but be warned. The Mumba will have no problem targeting you from above or below.
#4 Slumdog Billionaire
I see dead drones
The hardest of all of these challenges, dragon drones are added to the mix. You are also given fairly tight quarters to operate in so stay on your toes. Also if any of you can get through scratch free you'll have earned my respect.
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