Note: The game makes a point that this is high difficulty content. So keep in mind that while this may be available to do as soon you load the game, it would be a good idea to wait till you have some upgrades and experience under your belt before tackling this.
First off I'll do the Scarecrow challenges. Imagine the combat zone challenges from the last post. Now imagine they used Riddler tracks and there was just one combat section at the very end. Thats basically whats happening here. For all of these you have to race through these tracks based off of sections of the city. However, you are essentially in a nightmare form of Gotham populated by a giant version of Dr. Crane. While racing through this hell, you will need to avoid various obstacles that his supreme fearfulness throws at you. If you played Arkham Asylum then the design of these three courses will seem familiar. Ultimately, you need to run through these to get the layout down so that you can get a good time. I also recommend that you invest in some Batmobile upgrades before, especially the armor. Finally, each will have a boss fight at the end where you must fight the giant specter of Scarecrow and a drone guard that he summons. Tip: While you can damage him, hold down the button for the Vulcan while firing the 60mm as it reloads. This will maximize your DPS.
Man! I hate traffic.
#1 Scarecrow Nightmare 1
For the first of the challenges you will be on Bleake Island. You will race through the city as Scarecrow tries to taunt you. Honestly he should leave that to other villains, or at least get the knight to write his stuff. Also it seems that he has different sets of dialogue he uses for different run throughs. As you charge through the streets you will have to avoid giant "syringes" that shoot through the ground. Also you will see meteor-like projectiles hitting the ground in front of you. Avoid those spots as they leave behind fire that will damage your car and cost you time. Finally, you will reach the Panessa studio lot, and the Big Bad Bogeyman. He will summon waves of drones when you damage him enough. First they will be Rattler's, but later waves will have Mumba. After destroying all of his toys time will slow down for a few seconds, use this to target him and unleash whatever level of missile barrage you have. Also beware as Scarecrow will fire laserbeams from his eyes, send "crows" (basically the mumba missiles) at you, and, worst of all, think his dialogue is scary. At one point the helicopter from the first boss fight shows up. Also he ends up summoning some phantoms occasionally who rush the car. Take them out with the vulcan.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKTbZcoL4ezFXpmeuu0xTPhbrzpf1E9LLa2WShSsFc6lpp89-JF1VYdmcOgtbwE7yvFKywizRNJZn5dXobm6yTXisT3NP97_Sy7ydkVwvBrGcSHeVEg_he-ZKAJASOFsv_7G4UkbUJTA8/s320/BATMAN%25E2%2584%25A2_+ARKHAM+KNIGHT_20151010165627.jpg)
Good thing all of my weapons work in this nightmare world he made
#2 Scarecrow Nightmare 2
Mostly same thing, but on Miagani. Scarecrow has some more tricks. While driving though the streets, he will fire his eyebeams at you. Also he throws cars that will explode and damage you. The boss fight at the orphanage is also mostly the same. In the second wave of drones they drop one of those stationary turrets. Prioritize that it.
#3 Scarecrow Nightmare 3
Same as the last two. You will start on Founder's, then jump to Bleake, and finally jump to the Statue of Liberty rip-off in the middle for the final battle. Honestly there is nothing really new to share about this. The drone arrangement has been upgraded to Twin Rattlers and Dragons. Full honesty I found the dragons a little difficult to target with the lighting and colors the way they are.
Note: I almost kind of hate that this is available from the beginning, and not through the story. Because of this all of Scarcrow's ranting is generic, or about Joker's death. I would have liked if this "nightmare" included some references to the events of the game. But thats just me.